我的世界翻译mod光影闪退

我的世界装上光影后出现游戏窗口然后就闪退了_百度知道
我的世界装上光影后出现游戏窗口然后就闪退了
我有更好的答案
1、可能你设置的最大内存不足以运行游戏或者太大了电脑没有那么多2、可能mod有冲突了3、最有可能的,你家电脑玩不起光影
采纳率:79%
来自团队:
可能就是你家电脑的显示卡过低不然就是不支持
材质与版本不合
不支持游戏
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抱歉,指定的主题不存在或已被删除或正在被审核1.7.10光影核心mod导致客户端闪退&-&Minecraft(我的世界)中文论坛 -
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1.7.10光影核心mod导致客户端闪退
之前一直好好的,光影开起来也没问题,然后前几天我测试mod的兼容,崩了好多次客户端,客户端崩了但后台进程没关,我也没注意,最后因为客户端后台进程过多,导致整台电脑卡死未响应,无奈强制重启电脑...(当时我还是开着一个客户端的)。
重启电脑后,客户端经常崩,提示资源库文件不全。我就在HMCL里面重新下载了库文件。重新下了好多次终于行了,可客户端打开特别慢,经常未响应在3/7。无forge版的1.7.10启动没问题。
后来我整合了1.6.4和1.7.2的客户端,还是3/7卡死未响应,等多久都没反应。这就不是客户端的问题了,我不知道我电脑是不是因为上次崩溃导致系统和java还是mc这块的兼容出了问题。
后来我更换了无数个启动器,有些可以正常启动,但我选择的forge版本启动后提示无forge是纯净版。(重装forge版本也不行)
后来我电脑又崩了(咳咳)。这次重启后提示mod文件不全或显卡驱动声卡有问题,但模组都是我之前整合的,我就没变过,之前客户端也可以开光影,光影核心装进去是不会报错的。我更新了显卡驱动和声卡,还是提示我mod文件和显卡驱动声卡有问题,我删掉了光影核心后启动正常。
今天开了一个带光影核心的mod启动正常了,可关掉后再启动,又提示mod文件不全或显卡驱动声卡有问题。
客户端没有跟光影冲突的mod,所有客户端只要有光影mod就闪退,启动器用的HMCL,电脑配置i7-4720Q,8G,64位。JAVA8 64位。
求大神解决{:10_522:}
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我也是这样的,而且不止1.7,1.8也是这样,我以为是我电脑的问题,去网吧一弄还是这样的
你forge多少0 0我1614&
旧版本optifine和光影冲突,请下载互相兼容的optifine,最简单的办法就是把游戏升级到1.8.8以上,因为1.8.8以上的optifine自带光影了
w(?Д?)w可是,我没装optifine也会闪退...&
你自己整合的么hhh
旧版本optifine和光影冲突,请下载互相兼容的optifine,最简单的办法就是把游戏升级到1.8.8以上,因为1.8.8 ...
w(?Д?)w可是,我没装optifine也会闪退...
我也是这样的,而且不止1.7,1.8也是这样,我以为是我电脑的问题,去网吧一弄还是这样的
你forge多少0 0我1614
我也不知道是多少。。&
发crash-reports来
发crash-reports来
21:21 上传
点击文件名下载附件
15.58 KB, 下载次数: 81
尝试更新Forge版本&
好吧没看懂。但forge有点老,试试1558的.
尝试更新Forge版本
有的端可以运行1291,有的端可以运行1614,可是都不能装光影材质包,会闪退&
尝试更新Forge版本
有的端可以运行1291,有的端可以运行1614,可是都不能装光影材质包,会闪退
装个鲁大师什么的把电脑配置截图一下发上来吧&
有的端可以运行1291,有的端可以运行1614,可是都不能装光影材质包,会闪退 ...
装个鲁大师什么的把电脑配置截图一下发上来吧
[attachimg]989536[/attachimg]&
你forge多少0 0我1614
我也不知道是多少。。
装个鲁大师什么的把电脑配置截图一下发上来吧
QQ截图22.jpg (50.18 KB, 下载次数: 0)
16:46 上传
你安装一个高清修复,liteloder也可以装上,然后再试试会不会闪退。
你可以先安装最干净的客户端,再装好最新版的forge之后,确定有forge但是无mod的情况下能进游戏后,在慢慢的先放一些mod进去 慢慢的测试那些和光影冲突了 。&&这是最后的但是还是蛮管用的方法了 。 真不行先备份后,电脑系统重新装下
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光影白屏|闪退问题
[size=18.018px]版本为1.8.8,无forge版,我在站内找的一个整合包
[size=18.018px]错误报告
[size=18.018px]Launching wrapped minecraft {net.minecraft.client.main.Main} [18:08:26] [Client thread/INFO]: Setting user: player:26] [Client thread/INFO]: (Session ID is token:${auth_access_token}:b637ccd5-acfc-4c70-af9b-be) [OptiFine] (Reflector) Class not present: net.minecraftforge.common.MinecraftForge [OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeHooks [OptiFine] (Reflector) Class not present: net.minecraftforge.client.MinecraftForgeClient [OptiFine] (Reflector) Class not present: net.minecraftforge.client.ForgeHooksClient [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.FMLCommonHandler [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.FMLClientHandler [OptiFine] (Reflector) Method not present: anm.getSkyRenderer [OptiFine] (Reflector) Method not present: anm.getCloudRenderer [OptiFine] (Reflector) Method not present: anm.getWeatherRenderer [OptiFine] (Reflector) Method not present: adm.countEntities [OptiFine] (Reflector) Method not present: adm.getPerWorldStorage [OptiFine] (Reflector) Class not present: net.minecraftforge.client.IRenderHandler [OptiFine] (Reflector) Class not present: net.minecraftforge.common.DimensionManager [OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.WorldEvent$Load [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderItemInFrameEvent [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Pre [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Post [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogColors [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogDensity [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$RenderFogEvent [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Pre [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Post [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Pre [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Post [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.EventBus [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.Event$Result [OptiFine] (Reflector) Class not present: net.minecraftforge.event.ForgeEventFactory [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderBlockOverlayEvent$OverlayType [OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.ChunkWatchEvent$UnWatch [OptiFine] (Reflector) Method not present: afh.getBedDirection [OptiFine] (Reflector) Method not present: afh.isBed [OptiFine] (Reflector) Method not present: afh.isBedFoot [OptiFine] (Reflector) Method not present: afh.hasTileEntity [OptiFine] (Reflector) Method not present: afh.canCreatureSpawn [OptiFine] (Reflector) Method not present: afh.addHitEffects [OptiFine] (Reflector) Method not present: afh.addDestroyEffects [OptiFine] (Reflector) Method not present: afh.isAir [OptiFine] (Reflector) Method not present: afh.canRenderInLayer [OptiFine] (Reflector) Method not present: afh.getExtendedState [OptiFine] (Reflector) Field not present: pk.captureDrops [OptiFine] (Reflector) Field not present: pk.capturedDrops [OptiFine] (Reflector) Method not present: pk.shouldRenderInPass [OptiFine] (Reflector) Method not present: pk.canRiderInteract [OptiFine] (Reflector) Method not present: pk.shouldRiderSit [OptiFine] (Reflector) Method not present: akw.shouldRenderInPass [OptiFine] (Reflector) Method not present: akw.getRenderBoundingBox [OptiFine] (Reflector) Method not present: akw.canRenderBreaking [OptiFine] (Reflector) Method not present: zw.onEntitySwing [OptiFine] (Reflector) Method not present: zw.shouldCauseReequipAnimation [OptiFine] (Reflector) Method not present: zw.getModel [OptiFine] (Reflector) Method not present: zw.showDurabilityBar [OptiFine] (Reflector) Method not present: zw.getDurabilityForDisplay [OptiFine] (Reflector) Method not present: pf.isCurativeItem [OptiFine] (Reflector) Method not present: aak.getRecordResource [OptiFine] (Reflector) Method not present: bmv$b.preDraw [OptiFine] (Reflector) Method not present: bmv$b.postDraw [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.asm.transformers.BlamingTransformer [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.relauncher.CoreModManager [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.ISmartBlockModel [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.SplashProgress [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.pipeline.LightUtil [OptiFine] (Reflector) Class not present: net.minecraftforge.common.property.IExtendedBlockState [OptiFine] (Reflector) Class not present: net.minecraftforge.client.ItemModelMesherForge [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.ModelLoader [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.Attributes [OptiFine] (Reflector) Class not present: mods.betterfoliage.client.BetterFoliageClient [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.IColoredBakedQuad [OptiFine] (Reflector) Method not present: ady.getWaterColorMultiplier [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.registry.RenderingRegistry [OptiFine] (Reflector) Method not present: bhc.preDrawBatch [OptiFine] (Reflector) Method not present: bhc.drawBatch [18:08:30] [Client thread/INFO]: LWJGL Version: 2.9.4 [OptiFine]&&[OptiFine] OptiFine_1.8.8_HD_U_H5 [OptiFine] Sat Sep 24 18:08:30 CST 2016 [OptiFine] OS: Windows XP (x86) version 5.1 [OptiFine] Java: 1.7.0, Oracle Corporation [OptiFine] VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation [OptiFine] LWJGL: 2.9.4 [OptiFine] OpenGL: Intel(R) G41 Express Chipset, version 2.1.0 - Build 6.14.10.5402, Intel [OptiFine] OpenGL Version: 2.1 [OptiFine] OpenGL Fancy fog: Not available (GL_NV_fog_distance) [OptiFine] Maximum texture size:
[OptiFine] Checking for new version [Shaders] ShadersMod version: 2.4.12 [Shaders] OpenGL Version: 2.1.0 - Build 6.14.10.5402 [Shaders] Vendor:&&Intel [Shaders] Renderer: Intel(R) G41 Express Chipset [Shaders] Capabilities:&&2.0&&2.1&&-&&-&&-&&[Shaders] GL_MAX_DRAW_BUFFERS: 8 [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8 [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 16 [Shaders] Load ShadersMod configuration. [Shaders] Save ShadersMod configuration. [Shaders] No shaderpack loaded. [18:08:30] [Client thread/INFO]: Reloading ResourceManager: Default [OptiFine] *** Reloading textures *** [OptiFine] Resource packs: Default [OptiFine] Version found: H6 [18:08:33] [Sound Library Loader/INFO]: Starting up SoundSystem... [18:08:33] [Thread-7/INFO]: Initializing LWJGL OpenAL [18:08:33] [Thread-7/INFO]: (The LWJGL binding of OpenAL.&&For more information, see ) [18:08:34] [Thread-7/INFO]: OpenAL initialized. [18:08:34] [Sound Library Loader/INFO]: Sound engine started [OptiFine] Mipmap levels: 4 [OptiFine] Multitexture: false [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties [OptiFine] Multipass connected textures: false [18:08:38] [Client thread/INFO]: Created:
textures-atlas [OptiFine] *** Reloading custom textures *** [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky1.properties [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky2.properties [OptiFine] Enable face culling: acacia_leaves, birch_leaves, dark_oak_leaves, jungle_leaves, oak_leaves, spruce_leaves [18:09:40] [Server thread/INFO]: Starting integrated minecraft server version 1.8.8 [18:09:40] [Server thread/INFO]: Generating keypair [18:09:40] [Server thread/INFO]: Preparing start region for level 0 [18:09:41] [Server thread/INFO]: Changing view distance to 8, from 10 [18:09:42] [Server thread/INFO]: player3192[local:E:d4cf89e2] logged in with entity id 15 at (458.95, 67.99, 279.7) [18:09:42] [Server thread/INFO]: player3192 加入了游戏 [18:09:43] [Client thread/INFO]: [CHAT] 新的§eOptiFine§f版本可以使用了: §eHD Ultra H6§f [18:10:20] [Server thread/INFO]: [player3192: 将时间设为 15000] [18:10:20] [Client thread/INFO]: [CHAT] 将时间设为 1:36] [Server thread/INFO]: [player3192: 将时间设为 13500] [18:11:36] [Client thread/INFO]: [CHAT] 将时间设为 1:49] [Server thread/INFO]: [player3192: 将时间设为 13200] [18:11:49] [Client thread/INFO]: [CHAT] 将时间设为 1:01] [Server thread/INFO]: [player3192: 将时间设为 13000] [18:12:01] [Client thread/INFO]: [CHAT] 将时间设为 1:04] [Server thread/INFO]: player3192 刚刚获得了 [打开物品栏] 成就! [18:12:04] [Client thread/INFO]: [CHAT] player3192 刚刚获得了 [打开物品栏] 成就! [18:13:03] [Server thread/INFO]: Saving and pausing game... [18:13:03] [Server thread/INFO]: Saving chunks for level '山脉'/Overworld [18:13:03] [Server thread/INFO]: Saving chunks for level '山脉'/Nether [18:13:03] [Server thread/INFO]: Saving chunks for level '山脉'/The End [18:15:33] [Server thread/INFO]: Saving and pausing game... [18:15:33] [Server thread/INFO]: Saving chunks for level '山脉'/Overworld [18:15:33] [Server thread/INFO]: Saving chunks for level '山脉'/Nether [18:15:33] [Server thread/INFO]: Saving chunks for level '山脉'/The End [Shaders] Loaded shaderpack: Chocapic13 V3-低.zip [OptiFine] [WARN] Ambiguous shader option: WAVING_FIRE [OptiFine] [WARN]&&- in gbuffers_terrain.vsh: true [OptiFine] [WARN]&&- in gbuffers_entities.vsh: false [OptiFine] [WARN] Ambiguous shader option: WAVING_FIRE [OptiFine] [WARN]&&- in gbuffers_terrain.vsh, gbuffers_entities.vsh: true [OptiFine] [WARN]&&- in gbuffers_hand.vsh: false [OptiFine] [WARN] Ambiguous shader option: GODRAYS_EXPOSURE [OptiFine] [WARN]&&- in composite.fsh: 0.10 [OptiFine] [WARN]&&- in final.fsh: 0.11 [OptiFine] [WARN] Ambiguous shader option: GODRAYS_DECAY [OptiFine] [WARN]&&- in composite.fsh: 0.95 [OptiFine] [WARN]&&- in final.fsh: 0.99 [OptiFine] [WARN] Ambiguous shader option: GODRAYS_DENSITY [OptiFine] [WARN]&&- in composite.fsh: 0.65 [OptiFine] [WARN]&&- in final.fsh: 0.30 [18:15:44] [Client thread/INFO]: Reloading ResourceManager: Default [OptiFine] *** Reloading textures *** [OptiFine] Resource packs: Default [18:15:45] [Client thread/INFO]: SoundSystem shutting down... [18:15:46] [Client thread/WARN]: Author: Paul Lamb,
[18:15:46] [Sound Library Loader/INFO]: Starting up SoundSystem... [18:15:46] [Thread-12/INFO]: Initializing LWJGL OpenAL [18:15:46] [Thread-12/INFO]: (The LWJGL binding of OpenAL.&&For more information, see ) [18:15:46] [Thread-12/INFO]: OpenAL initialized. [18:15:46] [Sound Library Loader/INFO]: Sound engine started [OptiFine] Mipmap levels: 4 [OptiFine] Multitexture: false [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties [OptiFine] Multipass connected textures: false [18:15:49] [Client thread/INFO]: Created:
textures-atlas [Shaders] allocateTextureMap 4 &&[OptiFine] *** Reloading custom textures *** [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky1.properties [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky2.properties [OptiFine] Enable face culling: acacia_leaves, birch_leaves, dark_oak_leaves, jungle_leaves, oak_leaves, spruce_leaves [Shaders] Shader info log: /shaders/gbuffers_basic.vsh No errors.&&[Shaders] Shader info log: /shaders/gbuffers_basic.fsh No errors.&&[Shaders] Info log: /shaders/gbuffers_basic.vsh, /shaders/gbuffers_basic.fsh No errors.&&[Shaders] Program loaded: gbuffers_basic [Shaders] Shader info log: /shaders/gbuffers_textured.vsh No errors.&&[Shaders] Shader info log: /shaders/gbuffers_textured.fsh No errors.&&[Shaders] Info log: /shaders/gbuffers_textured.vsh, /shaders/gbuffers_textured.fsh No errors.&&[Shaders] Program loaded: gbuffers_textured [Shaders] Shader info log: /shaders/gbuffers_textured_lit.vsh No errors.&&[Shaders] Shader info log: /shaders/gbuffers_textured_lit.fsh No errors.&&[Shaders] Info log: /shaders/gbuffers_textured_lit.vsh, /shaders/gbuffers_textured_lit.fsh No errors.&&[Shaders] Program loaded: gbuffers_textured_lit [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh No errors.&&[Shaders] Shader info log: /shaders/gbuffers_terrain.fsh No errors.&&[Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh No errors.&&[Shaders] Program loaded: gbuffers_terrain [Shaders] Shader info log: /shaders/gbuffers_water.vsh No errors.&&[Shaders] Shader info log: /shaders/gbuffers_water.fsh No errors.&&[Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh No errors.&&[Shaders] Program loaded: gbuffers_water [Shaders] Shader info log: /shaders/gbuffers_entities.vsh No errors.&&[Shaders] Shader info log: /shaders/gbuffers_entities.fsh No errors.&&[Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh No errors.&&[Shaders] Program loaded: gbuffers_entities [Shaders] Shader info log: /shaders/gbuffers_hand.vsh No errors.&&[Shaders] Shader info log: /shaders/gbuffers_hand.fsh No errors.&&[Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh No errors.&&[Shaders] Program loaded: gbuffers_hand [Shaders] Shader info log: /shaders/gbuffers_weather.vsh No errors.&&[Shaders] Shader info log: /shaders/gbuffers_weather.fsh No errors.&&[Shaders] Info log: /shaders/gbuffers_weather.vsh, /shaders/gbuffers_weather.fsh No errors.&&[Shaders] Program loaded: gbuffers_weather [Shaders] Shader info log: /shaders/composite.vsh No errors.&&[Shaders] Shadow map resolution: 256 [Shaders] Shadow map half-plane: 30.0 [Shaders] Shader info log: /shaders/composite.fsh No errors.&&[Shaders] Info log: /shaders/composite.vsh, /shaders/composite.fsh No errors.&&[Shaders] Program loaded: composite [Shaders] Shader info log: /shaders/final.vsh No errors.&&[Shaders] Shader info log: /shaders/final.fsh No errors.&&[Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh No errors.&&[Shaders] Program loaded: final [Shaders] usedColorBuffers: 6 [Shaders] usedDepthBuffers: 1 [Shaders] usedShadowColorBuffers: 0 [Shaders] usedShadowDepthBuffers: 1 [Shaders] usedColorAttachs: 6 [Shaders] usedDrawBuffers: 6 [Shaders] Framebuffer created. [Shaders] Shadow framebuffer created. [Shaders] Reset world renderers GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram [18:15:57] [Client thread/INFO]: [CHAT] §eOpenGL错误§f: 1286 (Invalid framebuffer operation) FramebufferStatus 0x8CDB at shadow fb GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped [Shaders] Reset model renderers GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram # # A fatal error has been detected by the Java Runtime Environment: # #&&EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0b9be827, pid=6188, tid=9368 # # JRE version: 7.0-b147 # Java VM: Java HotSpot(TM) Client VM (21.0-b17 mixed mode, sharing windows-x86 ) # Problematic frame: # C&&[ig4icd32.dll+0x12e827] # # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows # # An error report file with more information is saved as: # C:\Documents and Settings\Administrator\桌面\1.8.8 LiuLi 唯美的天 v6\hs_err_pid6188.log # # If you would like to submit a bug report, please visit: #& & # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # AL lib: (EE) alc_cleanup: 1 device not closed
[size=18.018px]电脑配置
[size=18.018px]
& & & & & & & & & & & & & & & &
[size=18.018px]
& & & & & & & & & & & & & & & &
[size=18.018px]是我的电脑配置渣么..
帖子永久链接:&<button type="submit" class="pn" onclick="setCopy('http://www.mcbbs.net/thread--1.html', '帖子地址已经复制到剪贴板您可以用快捷键 Ctrl + V 粘贴到 QQ、MSN 里。')">点击复制
换个低配试试,貌似是你电脑太渣了- -
开的就是超低配啊&
开的就是超低配啊
这就尴尬了,换个整合试试?我给你地址
换个低配试试,貌似是你电脑太渣了- -
开的就是超低配啊
这就尴尬了,换个整合试试?我给你地址&
这个试试,开一个c开头的光影,lite版本,超低配的
我用的就是这个啊...&
http://pan.baidu.com/s/1i47Zuzr这个试试,开一个c开头的光影,lite版本,超低配的
我用的就是这个啊...
简单来说,就是你电脑开不起光影,,,&
显卡或电脑问题,你的电脑不适合开光影
我用的就是这个啊...
简单来说,就是你电脑开不起光影,,,
the crash happened outside the Java Virtual Machine in native code
不是游戏本身问题,就是单纯电脑性能不行造成游戏崩溃,只能找低配光影或者换机(雾)
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