我的世界1.7.10免费版出现to many packets 咋么办·

时间: 21:18 来源:网络
我的世界java.io.ioexception:Bad packet id 72网友说:内部异常 java 72的数据包损坏 下载过JAVA就可以了
答题不易,互相帮助,手机提问的朋友在客户端右上角评价点满意即可.
如认可我的回答,请点击采纳为满意回答按钮.我的世界Internal exception:java.io.IOException: Bad packet id 72网友说:内部异常
java 72的数据包损坏
下载过JAVA就可以了我的世界登入服务器时显示bad packet id 64怎么办网友说:重装java 或者 重启路由器我的世界1.6.2服务器每次都出现bad packet id 72网友说:有图吗
发一个看看
可能是Java坏了
重新下一个
你有下了服务器的客户端吗
可能服务器有的mod你没有我的世界
求解!网友说:这是翻译结果:(机翻的)Internal exception:io netty handler codec Decoderexception:Java io IOException:Bad packet ID 64内部异常:io的网状处理器的编解码器解码器例外:Java的IO IO例外:坏数据包ID64~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~我觉得可能是Java路径错误,或者是你被封禁了网友匿名网友说:我知道,是腐竹没开服,等他开服就可以进去了网友匿名网友说:1关服了 2网络不行 3你卡爆了 4服务器爆了mc我的世界 自己创建的的bukkit服务器不好使 求高手指点网友说:你装了什么插件
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For version history about the , see .
For version history about , see .
For planned changes in the upcoming version of Pixelmon, see .
This is a list of all versions of , along with the changes that each version made to the mod.
Released July 2, 2017.
Increased maximum stack size of -reducing
Made /pokegive send Pokémon directly to the player's
when the player is in battle
Fixed -banning
being bypassed by
Fixed battle freeze when Pokémon switch out and are later knocked out
seeds and saplings destroying non-Berry blocks over them when broken
Fixed blank move learning screen appearing after move learning is interrupted
Fixed , , , , and
forcing out fainted Pokémon
Fixed , , and
not working in double battles
Fixed crash when
or Sandy/Trash Cloak
Fixed crash when using a
Fixed , , , and
not being laid against Pokémon immune to them
Fixed -reducing
being used up twice with the effect of only one Berry
not being gained by Pokémon at the maximum level
Fixed HP not updating in battle after HP
are gained
not updating a Pokémon's moveset when activated on the first turn
Fixed Legendary Clause
and form changes causing stats to be set without
being triggered without a
when the battle turn timer expires
not resetting hidden
correctly after the Pokémon faints
Fixed move-learning message sometimes not showing the Pokémon's name
Fixed moves updating incorrectly when a
move is selected that cannot be afforded
greetings not displaying when using "Still and Engage" or "Wander and Engage" encounter modes
when using "Still and Engage" or "Wander and Engage" encounter modes
GUI box arrows blocking
menu and Pokémon details
Fixed /pokegive allowing a
Fixed /pokeheal not healing PP for Pokémon that are sent out
healing fainted Pokémon incorrectly, leaving them unable to be sent out
Fixed Pokémon-specific interactions not working when inside a
causing a battle crash when known by an 's Pokémon
message when reviving a Pokémon
causing Pokémon entities to die immediately after being sent out in battle
dealing an incorrect amount of damage
dealing incorrect damage in inverse battles
displaying incorrectly when placed upside-down in a corner
Fixed turn timer continuing during
Prevented players from starting battles with no unfainted Pokémon with /pokebattle and the engagePlayerByPokeBall
Released June 13, 2017.
Added battle clauses
Added rules for number of Pokémon and healing before battle
Added team preview
Added berryTreeGrowthMultiplier
setting to change
growth speed
Added Minecraft wiki hotkey support for non-English languages
Pokémon to be interacted with while the player is holding an item
Allowed Pokémon to be
while the player is holding an item
to be interacted with while holding an item
spawning rate
Made pick block produce
when used on
Made vitamin messages specify the affected stat
Reduced battle AI exploitability with
Updated Chinese (Simplified), Chinese (Traditional), Italian, Russian, and Spanish translations
not spawning naturally
dealing too little damage
not being depleted when used on Pokémon outside of battle
floating if the block underneath is removed
hearts being obscured by large Pokémon
Pokémon not spawning if a
has a ceiling over it
not resetting Pokémon growing animation on subsequent uses
poses and orientations for Pokémon inside
rendering issue
Fixed console error when a player tries to battle a restricted
that the player has already battled
Fixed crash when attempting to move a
Fixed crash when decorative blocks from previous Pixelmon versions are loaded
Fixed crash when learning a move by level-up
Fixed crash when Pokémon fall out of the world while in battle
Fixed crash when randomizing Pokémon with a
Fixed crash when starting a battle
Fixed crash when using a
Fixed crash when using /endbattle while catching a Pokémon
Fixed dropped
being named incorrectly when using the awardPhotos
Fixed , , , and
triggering while behind a
crash when a Pokémon targets a block and is forced into battle
causing a missing
Fixed form changes and
in battle not updating type, stats, and Ability
rendering contained Pokémon incorrectly
attaching to
not spawning when disabled client-side and enabled server-side.
Fixed maximumPlants
setting not displaying in config GUI
Fixed maximumPlants
setting working incorrectly with
Fixed missing minisprite textures when a
Fixed missing texture when
a Pokémon with a
giving out rewards after drawn battles
sometimes displaying a blank screen
Fixed rare save crash when using a
Fixed returnHeldItems
setting not working
Fixed selection highlight not appearing after switching out a Pokémon
Fixed stats not updating when using vitamins or EV-reducing
to be set incorrectly
Fixed "Suit"
texture using parts of the "Steve" texture
not dealing damage correctly
Fixed switching when there are blank party slots between Pokémon
being too low
not facing the correct direction
Fixed wiki hotkey not working with
Released June 4, 2017.
Added level cap and turn time rules
Added Berry trees for , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
Lowered client-side RAM usage significantly
Made world saving more efficient
to be specified in
Added more descriptive messages when using healing
Added safeguards against malformed
minisprites
minisprites
Made battle AI more likely to use , , , , and
in the presence of entry hazards
Made battle AI take entry hazards into account when switching
Made battle AI use , , and
more randomly
from changing forms while inside a
Updated Chinese (Simplified) and Russian translations
growing when blocks are above them
Fixed battle AI not handling semi-invulnerable moves correctly
Fixed battle messages interrupting level-up and move-replacing screens
Fixed battle spectate message appearing when looking at other players who are spectating a battle
Fixed battles getting stuck while catching Pokémon when collisions are disabled by plugins (e.g., GriefPrevention)
affecting - Pokémon
skeleton skulls instead of Wither skeleton skulls
a Pokémon with
causing moves to not be inherited
not stealing
Fixed camera when two Pokémon
after the same battle
positioning sitting players incorrectly
Fixed crash when all
are removed from a Pokémon
Fixed crash when
are used on
Fixed crash when
are not updated to include new
from version 5.0.2
Fixed crash when talking to
that are edited to have very long words without spaces in between
Fixed crashes when
a Pokémon
causing errors when spawning
Fixed double battle UI becoming darker when choosing the second Pokémon's move
Fixed double battles crashing after Pokémon on both sides faint in the same turn
Fixed enchanted armor changing the color of , , and
Fixed error when Pixelmon blocks are placed on double slabs
Fixed forced switch-out effects not working in multi battles when the affected party has two Pokémon remaining
not preserving
after claiming Pokémon
Fixed Halloween
displaying when the player is invisible
not flashing when being used
being lost when swapping a held item on a Pokémon while having a full inventory
not being required to produce certain baby Pokémon by
Fixed legendarySpawnChance
setting being ignored
ignoring immunities to status moves
not triggering 's effects
not rendering
Fixed missing textures when spawning
and specifying their forms incorrectly
levels not updating after randomizing their Pokémon
Fixed /pokebattle2 not accepting random argument
Fixed Pokémon not learning level-up moves immediately after
Fixed Pokémon spawning not functioning correctly when multiple spawn dimensions are enabled
spawning too often when multiple spawn dimensions are enabled
not working correctly in double battles
Fixed some
models being positioned wrongly when first spawned in
Released April 30, 2017.
Added ridingSpeedMultiplier
setting to allow
speeds to be reduced
Allowed several
to use @ player selectors (/breed, /endbattle, /pokebattle, /pokebattle2, /pokesave, /pokestats, /resetpokestats, /spectate, /teach)
obey Generation
Changed default
rate to match Generation 6
unbreakable in Survival mode
Pokémon minisprites display in the battle GUI.
Prevented players from drowning while their Pokémon are
Removed mention of advanced AI from battleAIWild and battleAIBoss
Removed speed cap when hatching
Reorganized Pixelmon
Updated Brazilian Portuguese, Chinese (Traditional), Russian, and Spanish translations
to Generation 6 mechanics
Fixed console error when Mega Evolved
movement parameters are removed from the bossdrops.json
Fixed crash when a 's rarity is set to 0 in the
Fixed draining moves healing a Pokémon after 's effects
sometimes not working
Fixed /endbattle
freezing a battle when used by a spectator
dialogue box text when canceling evolution
Fixed experience bar changing too early when switching out a Pokémon in battle
Fixed experience bar overflowing when level is edited with a
causing the Pokémon to not display as fainted correctly
cooldowns displaying incorrectly after healing a Pokémon
cooldowns lasting too long when time is set backwards
duplication issue
causing item loss if an item is used on a Gym sign that already has the same item inside it
Fixed Halloween
displaying when the player is invisible
dealing boosted damage against Pokémon
not spawning for a while after time is manually set backwards or when switching between singleplayer worlds
not spawning in or above
Fixed legendarySpawnTicks and bossSpawnTicks
settings not taking effect immediately if lowered from the in-game config screen
attempting to deal damage after 's effects
reflecting certain moves incorrectly
accepting non-fuel items in its fuel slot
wandering around after being created with an
being defeated after only one Pokémon faints
Fixed out-of-battle capture failing when a
hits a Pokémon multiple times during the capture animation
Fixed party overlay continuing to display for the first few seconds of a battle
not giving items after a while
Fixed Pokémon
into themselves when using multiple dimensions on a server
Fixed Pokémon fainting while they are
not matching 's type.
Fixed recoil and draining effects not occurring when used against a
positions for
dealing an incorrect amount of damage
Fixed saveToExternalDatabase
setting automatically enabling itself when the
file is regenerated
texture not displaying from far away
's eye color
Fixed 's eyes being deformed
Fixed status-healing
not working outside of battle
to change Pokémon to the ???
not bypassing
Fixed switching sometimes occurring before forfeiting a battle
not working
Fixed turn order being recalculated after a Pokémon
Fixed / displaying a switch-out message after a
is activated
Fixed / switching out the user when the target uses an
Fixed "Victory!" and "Ultimate Victor!"
not being awarded
Released March 27, 2017.
Added maxNumBosses
setting to limit the number of
that can be spawned at once
Added new Pokémon cries
, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
spawning to happen at certain time intervals
Changed bossSpawnRate
setting to bossSpawnTicks
now teleport players to the center of the block instead of a corner.
/givepixelsprite can set .
Increased fall damage threshold for land
Made owned Poké Balls not collide with
's tail emits blue flame particles instead of red flame particles.
Removed pre- spawning around Mega Evolved
Slowed down 's flying animation
Spawned-in ultimate Mega Evolved boss Pokémon are now .
Updated Chinese (Simplified), Chinese (Traditional), and Spanish translations
not taking effect immediately after
Fixed advanced battle AI using moves incorrectly after switching out
Fixed player-controlled battle camera losing degrees of freedom
Fixed battle error when a Pokémon has no possible
drops loading invalid items from
drops sometimes displaying as size 0 stacks and not being dropped correctly
Fixed certain Pokémon rendering incorrectly
Fixed code signature console error
Fixed crash when leveling up a Pokémon with special characters in its nickname
Fixed crash when
Fixed crash with
when no Pokémon can spawn in a
Fixed draining moves healing too much after knocking out a target
screen crash when clicking too fast
hatching message not translating the Pokémon's name
Fixed end-of-turn effects occurring after fainted Pokémon switch out
Fixed entry hazard message displaying after faint message if entry hazards knock out a Pokémon
Fixed external database saving causing healthy Pokémon to be burned
Fixed external database saving not removing
from Pokémon
not extracting to the external JSON folder when external JSON files are enabled
having the same item sprite as
Fixed lighting on Pokémon
spawning too often in certain
Fixed Mega Evolved
only knowing
disappearing visually after a player dies
appearing (visually) on all players after obtaining one
rendering incorrectly on Alex skins
rendering incorrectly when a
mini-sprite displaying incorrectly
drops sometimes displaying as size 0 stacks and not being dropped correctly
causing errors with the Chinese (Traditional) language
not spawning by default
Fixed /pokespawn and /pokegive allowing illegal genders
Fixed /pokespawn and /pokegive not setting the
slot if an Ability is specified
Fixed / message not showing for all participants of a battle
not working correctly on
being covered by
Fixed spawnPokeMarts
setting being reversed
forms sometimes not saving correctly
lasting forever
boosting contact moves by 30% instead of 33.3%
models incorrectly
Fixed wasting turns after an opponent switches out a fainted Pokémon and immediately faints to entry hazard damage
GUI from being exited with a hotkey and causing drops to persist incorrectly
on a fainted Pokémon with one Pokémon remaining in a double battle causes the revived Pokémon to be sent out immediately
Released March 19, 2017.
Added Mega
Added Mega
Added Mega
Added Mega
Added more
Added Generation 6
Boss Pokémon are now Mega Evolved Pokémon.
Changed boss Pokémon
and separated them from other
Moved special drop
to pokechestdrops.json
Added new boss drop external JSON file, bossdrops.json
Changed rare boss Pokémon color to yellow
Changed ultimate boss Pokémon color to orange
Changed default boss Pokémon spawn rate to 1400
Uncommon and ultimate boss Pokémon no longer spawn naturally.
Reworked Pokémon
and drop screen
Changed all Pokémon drops
Changed drop screen to allow selective take/discard for drops
Moved Pokémon drops into an
(pokedrops.json) instead of using the
option (useDropGUI) to disable drop screen for regular Pokémon
option (allowDestructiveExternalMoves) to prevent destructive
from being used
Added config option (maximumPlants) to restrict the number of
Added level progression to Gyms
Added more arguments to /pokegive and /pokespawn
Allowed forms to be imported and exported with the
Allowed /pokebattle2
Gyms award
after Gym Leaders are defeated.
use in Survival mode
Increased default number of
boxes to 30
Made , , and
unbreakable outside Creative mode
Pokémon levels display above owned Pokémon.
growth rate
of certain
Updated Brazilian Portuguese, Chinese (Simplified), Chinese (Traditional), French, German, and Spanish translations
to Generation 6 mechanics
Fixed battle camera not moving with Optifine installed
Fixed battle crash with
Fixed battle crashes causing NPC Trainer Pokémon to be catchable
Fixed , , and
not removing HP-restoring
not displaying the
option correctly
Fixed , , , and
working incorrectly if multiple Pokémon use them at the same time
displaying as Coming Soon
Fixed console spam when flying around a world
not displaying inside a
Fixed crash when clicking in the
too quickly
Fixed crash when creating an
after an invalid
Fixed crash when
a Pokémon
Fixed critical hits not ignoring certain stat modifiers
missing when used by non-- Pokémon
Fixed double battles allowing a move to be re-chosen mid-turn after switching out with , , , or
Fixed draining moves healing after other end-of-turn effects instead of before
Fixed editing a
in non-English languages
not being releasable when only one non-Egg Pokémon is in a player's party
Fixed /endbattle
permissions with LuckPerms
not working correctly
ignoring level when targeting a Pokémon using
Fixed graphical issue with
when editing
not resetting after a
changes reverting after switching out in battle
crash when copying another Pokémon with Imposter
not working with moves that call other moves
not damaging Pokémon at full health.
lowering Special Defense by two stages instead of one
incorrectly reflecting some moves
causing errors when used in the offhand
lowering Special Defense by two stages instead of one
Fixed NPC editor not deleting Pokémon when importing
party Pokémon
Fixed occasional crash when catching Pokémon
Fixed , , and
causing confusion if interrupted on the first turn
destroying
functioning incorrectly
initiating battle too quickly
Fixed Pokémon not spawning on
import text with
Fixed positions of Generation 6 Pokémon
Fixed positions of Generation 6 Pokémon sprites when interacting with a trader
and variations not failing if used last in a turn
not working correctly with
Fixed 's message appearing at the wrong time
paralyzing
and variants displaying a successful message when used at full health
Fixed recurring status effects sometimes not taking effect
in non-English languages
positions of
affecting non- types
lasting forever
not thawing frozen targets
low-resolution textures
Fixed some
being animated
Fixed some
moves being incorrectly incompatible with Generation 6 Pokémon
display name
Fixed spawnPokeMarts
setting not working
not spawning naturally
always working when both Pokémon are single-typed
Fixed textures for , , , , , , , , , , and
not displaying
forms correctly
status probabilities being unequal
Fixed translated NPC JSON errors
lasting after switching out
having missing textures
activating incorrectly after a Pokémon faints on the second turn
now have a minimum base power of 1 instead of 0.
Released January 5, 2017.
Added Generation 6 moves to
Added renderDistanceWeight
setting to the in-game GUI
Allowed , , , , , , , , and
to spawn naturally
Allowed Egg moves to be relearned with a
if the move was bred onto the Pokémon and then forgotten (only works for Pokémon bred after this update)
Allowed move relearners to spawn naturally
Cleaned up file handling when saving and loading Pokémon save data
Made Pokémon in the
spawn with three maximum IVs
to include all biomes
Updated 's accuracy to 90%
to lower Speed by two stages
Updated Chinese (Simplified), Chinese (Traditional), and Spanish translation
not changing
when changing forms
Fixed Castform-Snowy's low-resolution texture
displaying a base power
crash when switching Pokémon forms
Fixed 's name displaying incorrectly
giving experience to
Fixed -type
satisfaction not working correctly
Fixed , , and
being unable to
being lost when swapping the held item attached to a Pokémon
not appearing in the
Fixed in-battle type changes not resetting after capture
Fixed incorrect text when claiming a
not having priority
Fixed IVs never having a value of 0
using 's model
Fixed nameplates appearing in the Pokédex
error with air persistent Pokémon
Fixed Pokédex crash
Fixed Pokédex description going outside the Pokédex GUI
being used on other players in non-Creative mode
Fixed Pokémon not moving from Pixelmon spawners or
Fixed positions of Generation 6 Pokémon minisprites in Pokémon editor GUI
Fixed , , , and
failing after non-consecutive uses
sometimes not working correctly
displaying as a
being a Fighting-type move instead of a -type move
affecting airborne Pokémon
Fixed Sticky Web not being removed by
not working correctly
not copying forms correctly
not evolving
Removed non-functional npcRarity
setting (replaced by
JSON files)
Released December 24, 2016.
animations
Updated all battle mechanics to Generation 6
Added Generation 6 moves
Updated Pokémon level-up movesets to Generation 6
Updated experience calculation to Generation 6
for , , , , and
Added , , , , , , , , and
Added , , , and
Added five new music tracks ("Clear Skies", "Dawn", "Dusk", "Midnight", "The Great Plains")
Added sounds for , , , , , and
Added /redeem toggle sash
visibility
Allowed , , and
Made non-land Pokémon follow their owners
Moved Exp. Share to tier 2
Prevented servers from blocking /redeem
Remixed several existing music tracks ("A Simple Moment by the Sea", "Across the Desert", "Distant Shores", "Journey to the Sky", "On the Wings of Adventure", "Pixelmon Waltz", "The Enchanted Forest")
Updated conditions needed to trigger Halloween
Updated Chinese (Simplified), Chinese (Traditional) and Spanish translations
Fixed an item duplication issue
Fixed camera during
blocking Pokémon from being sent out
Fixed click area of
scroll bar
Fixed crash with
Fixed editing male-only Pokémon to be female with the
Fixed form text box persisting incorrectly in the Pokémon editor
Fixed Halloween
only working on the first night of the world
Fixed issues with missing Pokémon textures
not spawning in structures spawned with /struc
allowing invalid
Fixed Pixelmon spawners not working when using the water spawn location
Fixed Pokémon spawned with /pokespawn not moving
Fixed priority of , , and
Fixed random Pokémon from , /pokespawn, and /pokegive ignoring Generation
Fixed rendering issue with enchanted armor
Fixed sending out Pokémon not working after changing worlds
activating upon switching in
Fixed stats displaying incorrectly for newly hatched Pokémon
being only graphical and not affecting the world
Fixed View Wiki button in the Pokédex
not affecting
Fixed world time sync being six hours ahead
Marked replaceMCVillagers
setting to require restarting Minecraft
Released November 16, 2016.
Updated Spanish translation
Fixed Halloween
not working on servers
Fixed issues sending out Pokémon when increaseVillageSpawnRate
option is disabled
Fixed lightning causing Pokémon to display missing textures
Fixed Poké Balls not passing through non-solid blocks
Fixed /pokestats
sending messages to the wrong player
Released November 13, 2016.
option for maximum Pokémon level
Added config option to display wild Pokémon names over their heads
Added Halloween
for all fully-
Added /psnapshot convert to make Minecraft 1.8.9 block snapshots compatible with Minecraft 1.10
to work like normal
Increased battle AI mode of
Updated Chinese (Simplified), Chinese (Traditional), and Spanish translations
sprites for
Updated textures for , , , , and
Fixed animation glitches with , , , and
Fixed battle messages scrolling too fast with FPS-increasing mods
Fixed console error with the battle camera
Fixed crash when editing
Fixed crash when sending out Pokémon on Forge versions 2119+
Fixed crash when
are registered incorrectly
Fixed crash with nicknames containing special characters
Fixed crash with shopkeepers giving out free items
and shopkeepers despawning in
not importing correctly in
not showing
menu in inventory
displaying as
Fixed grammar for message when Pokémon
sometimes causing crashes and lag
Fixed issues with sometimes being unable to send out Pokémon
Fixed manually spawned
despawning
Fixed missing block and
Fixed model scale of Nosepass and Probopass
depleting too quickly
Fixed old running boots rarely filling up a player's inventory
Fixed Pixelmon blocks not working correctly with offhand items
Fixed player getting stuck if using a healer that is then broken
not being customizable
Fixed PokéLoot chests sometimes displaying their types incorrectly
Fixed structures not spawning Pixelmon blocks
Synced custom tab list
option between server and client
Released October 23, 2016.
option to limit maximum number of Pokémon spawns per server tick
Added /pokereload
Added more messages to /snapshot
Allowed the battle camera to be controlled manually (WASDQE or right mouse button)
to match the vanilla Minecraft item ID format and allow porting from Minecraft 1.8.9 to Minecraft 1.10.2
Affects external
JSON files.
Made / not break instantly when hit
Made randomly spawning
despawn after some time
Causes all pre-beta-10 NPCs to despawn
/wiki icons are hidden if hotkeys are disabled.
Shopkeeper buy/sell quantities can wrap around when increased/decreased.
Updated Chinese (Traditional), French, Japanese, and Thai translations
/unlock can affect party Pokémon and remove Pokémon from
more thoroughly
Fixed battle crash when battle AI uses a partially trapping move
Fixed battle crash when
engage players with double battles
Fixed battle crash when / are used against /
Fixed battles staying registered when a player is killed in battle
Fixed being able to release Pokémon to get an -only party
Fixed being unable to send out Pokémon after sending a Pokémon into the void
Fixed crash when using an offhand item on a
Fixed doctors being able to be pushed by other entities
Fixed doctors not always finding nearby
Fixed doctors not always using the closest healer to them
not working
Fixed exploit with
duplication issue
Fixed hitboxes for , , and
not always looking for the closest
Fixed memory leak with
Fixed missing texture console error when catching a Pokémon
being attackable with Fire Aspect and Knockback enchantments
Fixed orientation of
Fixed Pixelmon
and blocks not porting correctly from Minecraft 1.8.9 worlds
Fixed Pokémon unlocked with /unlock getting re-locked when moved to the player's party
error if broken when the owner is offline
Fixed ranch block ownership being lost after a username or nickname change
Fixed ranch block spawning Pokémon for an offline player
Fixed rendering for , , , and
Fixed server crash when there are no spawn
registered
spawning when vanilla Minecraft mobs are disabled
Fixed some issues with retrieving Pokémon
Fixed some issues with saving Pokémon
Fixed wild Pokémon victories being considered draws
Reduced server lag caused by ItemFinders
Released September 15, 2016.
option to disable automatic Pokémon saving during world save
Added config option to limit the maximum level of Pokémon when spawnLevelsByDistance is enabled
to be reloaded with offhand items
to use custom skins
to use coordinates relative to current position
Level scaling by distance randomly spawns some lower-leveled Pokémon
Pokémon nicknames show above own Pokémon instead of species names
spawn rates from other
spawn rates
Updated Chinese (Simplified), Chinese (Traditional), French, German, and Portuguese translations
Fixed / not working on party Pokémon
Fixed battle spectate messages persisting after disconnecting
Fixed costs for
sometimes being out-of-sync between client and server
Fixed crash with missing skins for
duplicating blocks
being invisible
being unusable from the main hand
Fixed large blocks sometimes not being placed when there is room
not spawning
Fixed / not reflecting entry hazards
Fixed MySQL database compatibility with Sponge
not translating / Pokémon
generation freezing servers with exposed void
Fixed Pokémon spawning crash
being invisible
being infinitely usable when held in the offhand
Released September 1, 2016.
to be sold to
Made some efficiency improvements
Prevented other players from picking up
when the player has a full inventory
Updated Brazilian Portuguese, French, and German translations
Fixed battle crash with , , and
Fixed , , , and
not dropping when broken
Fixed console error with wandering AI
Fixed crashes when
clothed tables, Fossil displays, fridges, and TVs
breaking instantly when hit
duplication issue
not being able to produce
Fixed not being able to place Pixelmon blocks on each other
Fixed pick block not working on clothed tables, Fossil displays, fridges, and TVs
key registering
Fixed Pokédex not scrolling to the target Pokémon
import not working when starting with a non-full party
Fixed Pokémon not
when leveling up to level 100
being invisible inside
Synced capture outside of battle
setting between the server and the client
Released August 24, 2016.
option to scale wild Pokémon and
levels based on the distance from the world spawn point
for several decorative
, , , , , , , , , , , , , , , , , , , , , , ,
Added confirmation screen for releasing a Pokémon
blocks are affected by Generation
spawn in all
effect to Efficiency III
Split the wiki and
Updated French, German, and Spanish translations
Fixed camera during
Fixed crash when breaking
Fixed crash when learning moves
Fixed crash when using a
depleting tool durability
Fixed duplication issue with , , and
Fixed freeze when evolving a Pokémon after defeating a
not spawning
Fixed losing items after looting from custom-loot
Pokémon with an empty offhand and an occupied main hand.
affecting level 100 Pokémon
always displaying as male
giving Mining Fatigue instead of Haste
Released August 9, 2016.
Added a new music track ()
Added hotkey (P by default) to immediately open the Pixelmon
Updated Chinese (Simplified), French, German, Italian, and Spanish translations
Fixed , , , , and
manufacturing items slowly on an
Fixed bounding boxes for
Fixed burn status not persisting after battle
Fixed catching a Pokémon with
causing the first Pokémon in the party to be overwritten
GUI button positions
Fixed collision and graphical issues with
disappearing when taken from
Fixed error when using
Fixed error with wandering entity AI
Fixed errors when destroying ranch blocks
position when riding
Fixed incorrect break/step sounds for
Fixed land and water
not moving
Fixed mixed-up names for
when using the /struc
not editing
spawning in groups
Fixed , , and
fishing lines displaying twice
not spawning Pokémon
Fixed rendering for
color tinting
activation text
Fixed sounds not playing on servers
GUI element positions in different resolutions
Fixed tools being held the wrong way
Fixed transparency in chisel, , and
item sprites
Released August 1, 2016.
Allowed drops.json to have items that are not in shopItems.json
unbreakable
Merged PixelUtilities Creative tabs into main Pixelmon tabs
Modified user-unfriendly
amount scrolling
Updated Brazilian Portuguese, Chinese (Simplified), French, German, Italian, and Spanish translations
having incorrect names
being unusable
graphical issues
Fixed crashing when placing
Fixed crashing with
Fixed crashing with
item sprites
Fixed double item purchase from
Fixed double message when interacting with a Pokémon in a
Fixed /endbattle permissions
ownership error message
duplication issue
and tree not showing in Creative menu
Fixed lead Pokémon being replaced after capturing a Pokémon with a full party
Fixed missing break particle texture on
Fixed missing textures for , hidden cubes, and
Fixed more issues with Pokémon not saving
Pokémon persisting after an abnormal battle end
Fixed party/PC sometimes saving separately
Fixed Poké gift block registration crash
Fixed Pokémon disappearing after a failed capture
Fixed potential crash with
Fixed sounds not playing
Fixed text in Pokémon renaming screen
not working
Fixed wiki hotkey leading to the wrong page
Released July 29, 2016.
Fixed , , , and
not dropping their respective gems when mined
not growing
Fixed crash when using a
Fixed crash with overhead text
Fixed missing
not working
Fixed Pixelmon developer join message displaying twice
being invisible
Fixed Pokémon party not updating properly after logging out and back in
Fixed Pokémon not being saved after leaving a world
Fixed some Pixelmon blocks and items activating twice when used (anvils, , , , , , , , , ,
Fixed some Pixelmon blocks loading incorrectly
Released July 27, 2016.
Improved the efficiency of various parts of the mod
Fixed crashes due to tile entity registration
Fixed Pokémon freezing client-side
Released January 5, 2017.
Added Generation 6 moves to
Added renderDistanceWeight
setting to the in-game GUI
Allowed , , , , , , , , and
to spawn naturally
Allowed Egg moves to be relearned with a
if the move was bred onto the Pokémon and then forgotten (only works for Pokémon bred after this update)
Allowed move relearners to spawn naturally
Made Pokémon in the
spawn with three maximum IVs
to include all biomes
Updated 's accuracy to 90%
to lower Speed by two stages
Updated Chinese (Simplified), Chinese (Traditional), and Spanish translation
not changing
when changing forms
Fixed Castform-Snowy's low-resolution texture
displaying a base power
crash when switching Pokémon forms
Fixed 's name displaying incorrectly
giving experience to
Fixed -type
satisfaction not working correctly
Fixed , , and
being unable to
being lost when swapping the held item attached to a Pokémon
not appearing in the
Fixed in-battle
changes not resetting after capture
not having priority
Fixed IVs never having a value of 0
using 's model
Fixed nameplates appearing in the Pokédex
error with air persistent Pokémon
Fixed Pokédex crash
Fixed Pokédex description going outside the Pokédex GUI
being used on other players in non-Creative mode
Fixed Pokémon not moving from Pixelmon spawners or
Fixed positions of Generation 6 Pokémon minisprites in Pokémon editor GUI
Fixed , , , and
failing after non-consecutive uses
sometimes not working correctly
displaying as a
being a Fighting-type move instead of a -type move
affecting airborne Pokémon
Fixed Sticky Web not being removed by
not working correctly
not copying forms correctly
not evolving
Removed non-functional npcRarity
setting (replaced by
JSON files)
Released December 24, 2016.
animations
Updated all battle mechanics to Generation 6
Added Generation 6 moves
Updated Pokémon level-up movesets to Generation 6
Updated experience calculation to Generation 6
for , , , , and
Added , , , , , , , , and
Added , , , and
Added five new music tracks ("Clear Skies", "Dawn", "Dusk", "Midnight", "The Great Plains")
Added sounds for , , , , , and
Added /redeem toggle sash
visibility
Allowed , , and
Made non-land Pokémon follow their owners
Moved Exp. Share to tier 2
Prevented servers from blocking /redeem
Remixed several existing music tracks ("A Simple Moment by the Sea", "Across the Desert", "Distant Shores", "Journey to the Sky", "On the Wings of Adventure", "Pixelmon Waltz", "The Enchanted Forest")
Updated conditions needed to trigger Halloween
Updated Chinese (Simplified), Chinese (Traditional) and Spanish translations
Fixed camera during
blocking Pokémon from being sent out
Fixed click area of
scroll bar
Fixed editing male-only Pokémon to be female with the
Fixed form text box persisting incorrectly in the Pokémon editor
Fixed Halloween
only working on the first night of the world
Fixed issues with missing Pokémon textures
not spawning in structures spawned with /struc
allowing invalid
Fixed Pixelmon spawners not working when using the water spawn location
Fixed Pokémon spawned with /pokespawn not moving
Fixed priority of , , and
Fixed random Pokémon from , /pokespawn, and /pokegive ignoring Generation
activating upon switching in
Fixed stats displaying incorrectly for newly hatched Pokémon
Fixed View Wiki button in the Pokédex
Fixed world time sync being six hours ahead
Marked replaceMCVillagers
setting to require restarting Minecraft
Released November 16, 2016.
Updated Spanish translation
Fixed Halloween
not working on servers
Fixed issues sending out Pokémon when increaseVillageSpawnRate
option is disabled
Fixed lightning causing Pokémon to display missing textures
not passing through non-solid blocks
Released November 13, 2016.
option for maximum Pokémon level
Added config option to display wild Pokémon names over their heads
Added Halloween
for all fully-
to work like normal
Increased battle AI mode of
Updated Chinese (Simplified), Chinese (Traditional), and Spanish translations
sprites for
Updated textures for , , , , and
Fixed animation glitches with , , , and
Fixed battle messages scrolling too fast with FPS-increasing mods
Fixed console error with the battle camera
Fixed crash when editing
Fixed crash when
are registered incorrectly
Fixed crash with nicknames containing special characters
Fixed crash with shopkeepers giving out free items
and shopkeepers despawning in
not importing correctly in
not showing
menu in inventory
Fixed grammar for message when Pokémon
sometimes causing crashes and lag
Fixed manually spawned
despawning
Fixed model scale of Nosepass and Probopass
depleting too quickly
Fixed player getting stuck if using a healer that is then broken
Synced custom tab list
option between server and client
Released October 23, 2016.
Added /pokereload
Allowed the battle camera to be controlled manually (WASDQE or right mouse button)
Made / not break instantly when hit
Made randomly spawning
despawn after some time
/wiki icons are hidden if hotkeys are disabled.
Updated Chinese (Traditional), French, Japanese, and Thai translations
/unlock can affect party Pokémon and remove Pokémon from
more thoroughly
Fixed battle crash when battle AI uses a partially trapping move
Fixed battle crash when
engage players with double battles
Fixed battle crash when / are used against /
Fixed battles staying registered when a player is killed in battle
Fixed being able to release Pokémon to get an -only party
not always finding nearby
Fixed doctors not always using the closest healer to them
duplication issue
not always looking for the closest
Fixed memory leak with
Fixed missing texture console error when catching a Pokémon
being attackable with Fire Aspect and Knockback enchantments
Fixed orientation of
error if broken when the owner is offline
Fixed ranch block ownership being lost after a username or nickname change
Fixed ranch block spawning Pokémon for an offline player
Fixed server crash when there are no spawn
registered
Fixed wild Pokémon victories being considered draws
Reduced server lag caused by ItemFinders
Released September 15, 2016.
option to limit the maximum level of Pokémon when spawnLevelsByDistance is enabled
to use custom skins
to use coordinates relative to current position
Pokémon nicknames show above own Pokémon instead of species names
spawn rates from other
spawn rates
Updated Brazilian Portuguese, Chinese (Simplified), Chinese (Traditional), French, and German translations
Fixed / not working on party Pokémon
Fixed battle spectate messages persisting after disconnecting
Fixed costs for
sometimes being out-of-sync between client and server
Fixed crash on world load
Fixed crash with missing skins for
duplicating blocks
not spawning
Fixed / not reflecting entry hazards
Fixed MySQL database compatibility with Sponge
not translating / Pokémon
generation freezing servers with exposed void
Released September 1, 2016.
Fixed Pokémon models rendering incorrectly
Released September 1, 2016.
to be sold to
Made some efficiency improvements
Prevented other players from picking up
when the player has a full inventory
Updated Brazilian Portuguese, French, and German translations
Fixed battle crash with , , and
Fixed console error with wandering AI
breaking instantly when hit
duplication issue
not being able to produce
key registering
Fixed Pokédex not scrolling to the target Pokémon
import not working when starting with a non-full party
Fixed Pokémon not
when leveling up to level 100
Fixed server crash on startup
Synced capture outside of battle
setting between the server and the client
Released August 24, 2016.
option to scale wild Pokémon and
levels based on the distance from the world spawn point
for several decorative
, , , , , , , , , , , , , , , , , , , , , , ,
Added confirmation screen for releasing a Pokémon
blocks are affected by Generation
spawn in all
effect to Efficiency III
Split the wiki and
Updated French, German, and Spanish translations
Fixed camera during
Fixed crash when learning moves
depleting tool durability
Fixed duplication issue with , , and
Fixed freeze when
a Pokémon after defeating a
not spawning
always displaying as male
Released August 9, 2016.
Added a new music track ()
Updated French, German, Italian, and Spanish translations
Fixed , , , and
manufacturing items slowly on an
Fixed burn status not persisting after battle
Fixed catching a Pokémon with
causing the first Pokémon in the party to be overwritten
Fixed crash when a player with the wrong Pixelmon version joins a server
Fixed mixed-up names for
when using the /struc
position when riding
activation text
GUI element positions in different resolutions
Released August 1, 2016.
Allowed drops.json to have items that are not in shopItems.json
unbreakable
Merged PixelUtilities Creative tabs into main Pixelmon tabs
Updated Brazilian Portuguese, Chinese (Simplified), French, German, Italian, and Spanish translations
Fixed /endbattle permissions
ownership error message
duplication issue
Fixed lead Pokémon being replaced after capturing a Pokémon with a full party
Fixed name render crash
Pokémon persisting after an abnormal battle end
Fixed party/PC sometimes saving separately
Fixed PixelUtilities achievements not activating
Fixed potential crash with
Released July 29, 2016.
Fixed battle crash when a Pokémon faints
Released July 27, 2016.
Improved the efficiency of various parts of the mod
Fixed Pokémon freezing client-side
Released July 25, 2016.
Moved to Minecraft 1.10.2
setting to turn off the third-person battle camera
Added /pokesave
Released July 25, 2016.
setting for
healing Pokémon
Added config setting for Pokémon spawn tick rate
Added config setting for
Added config setting to display HP bars above Pokémon
Added cries for , , , and
Made overhead text more descriptive for Pokémon and
Updated cries for , , , , , , , , and
Added option to create
that spawn outside of
Added spawning rarity to the npcs.json file
Allowed allowPokemonNicknames
setting to be applied server-side
Allowed forms to be defined with custom
in the config
Changed some chat messages to battle messages when applicable
Improved efficiency of Pokémon spawning
area of effect to at most three blocks above the ranch block
Made the AFK handler scroll through text more slowly
effect override lower levels of Efficiency
Merged config settings for external JSON files
to require only one
now prints the positions of snapshotted
to the console.
Stopped aggressive Pokémon from chasing Pokémon inside
Updated Chinese (Simplified), French, Russian, Spanish, and Swedish translations
Fixed battle freeze when leveling up
Fixed bounding box sizes of several Pokémon
Fixed crash when
selectors displaying incorrectly with /endbattle and /pokebattle
causing the holder to switch out when a battle starts
Fixed /endbattle command permissions
Fixed /endbattle leaving wild Pokémon stuck when catching Pokémon
Fixed faulty
not giving items after being used repeatedly
duplication issue
Fixed incorrect GUI font when a player has no Pokémon
Fixed incorrect Pokémon name in
GUI in non-English languages
Fixed inventory party rendering incorrectly with enchanted armor equipped
reviving fainted Pokémon
not triggering
appearing in chests as stacks of zero.
counting as land spawns for Pokémon land spawn limit
Fixed one incorrect external JSON file causing other files to not be loaded
Fixed percentage-based damage and healing rounding down to 0
Fixed players continuing to move/jump after a battle starts
Fixed residual damage not fainting Pokémon correctly
dealing no damage
giving a speed boost when held in hand
freezing battles
Fixed some battle crashes
Fixed some held item interactions with multi-hit moves
Fixed statuses from status orbs damaging Pokémon on the same turn they are inflicted
giving a premature Speed boost
not matching its form in battle
Made residual
effects occur before residual status effects
Residual and start-of-battle effects now reflect turn order.
Released June 14, 2016.
Minecraft music now plays alongside Pixelmon music.
Re-added a
setting to disable Minecraft music
Fixed user-unfriendly shopkeeper transaction amount scrolling
/givemoney and /transfer
notify the recipient when used.
Improved efficiency of
Updated French and Spanish translations
Fixed battle crash with tactical AI
colors not displaying on Pokémon with .obj models
Fixed crash when rendering a
Fixed crash when using a
Fixed missing text for recent features
effects covering the inventory party GUI
Fixed some issues with battles getting stuck
Fixed some issues with skipping turns in battles
Fixed / setting multiple layers at once
not copying catch rate
Fixed visual effects of Transform going away after failing a capture
Removed error messages for move effect registration
Released June 8, 2016.
Added battle forfeiting
for Pixelmon music
setting to allow initial Pokémon moves to be the most recent level-up moves instead of random level-up moves
Added config setting to disable
Added graphic for selecting a fainted Pokémon in the party overlay
Added separate permission nodes for using /endbattle on the command user and other players
Added sounds when placing Pixelmon blocks
Battle messages automatically disappear after a few seconds.
Changed speed of incrementing or decrementing item count in the
Disabled block-destroying
in Adventure mode
Increased battle speed
Increased default permission level for /breed
Made fishing Pokémon dependant on time of day
only heal Pokémon when resetting the time to morning
only usable by server operators
spawned by an NPC editor have fixed
reward amounts
Made Pixelmon tools repairable with materials on an
Recoded the AFK handler in Pokémon battles
A battle timer now displays the remaining time left to make a move.
Updated Chinese (Simplified), French, and Spanish translations
being too large inside a
Fixed battle GUI freeze after disconnecting from a server while in battle
crash if there are no
Fixed boss Pokémon not being colored when VBOs are enabled
Fixed crash when a
activates a block with a redstone pulse
Fixed crash when using the
and HP-restoring
not activating
Fixed crashes when spam-clicking to remove/add ' Pokémon
being displayed incorrectly when held
Fixed double-switching if a player clicks too fast
Fixed error message when no
Fixed excess chunks being loaded while spawning Pokémon
hitting through
glass being opaque when VBOs are enabled
Fixed genders not updating correctly after switching in battle
not destroying blocks correctly.
Fixed healer break particles not showing
being dropped when giving or taking them from Pokémon in the inventory screen
Fixed infinite loop when there are no
of a certain type
Fixed inventory party GUI location when
effects are active
Fixed misplaced chatbox in battle GUI after resizing window
Fixed misplaced GUI elements when resizing /setparty, , and
Fixed non-volatile statuses changing when switching out
Fixed overhead NPC Trainer level display not updating correctly
Fixed party overlay falsely displaying Pokémon as being sent out after
losing Pokémon that are put inside them
Fixed /pokestats displaying its message to the wrong player
draining too much PP
and variants not functioning
Fixed ' effects staying if shift-clicked to unequip
not hitting all Pokémon at once in double battles
not affecting , , and
dropping non-functioning
crash in non-English languages
editor scroll bar displaying incorrectly
Fixed ultra/master
not generating
Fixed using , , and
outside of battle in servers
Fixed word wrap in battle messages
Released April 26, 2016.
Added sounds for , , , , , , and
learning no moves
Fixed form editing when using a
Fixed issues with
spawning incorrectly in
Fixed Pokémon sounds not playing
Fixed Trainer
accessibility
Released April 25, 2016.
Battle spectating now has a self-updating log of the four most recent battle messages.
are affected by Fortune
can hold items inside.
signals are emitted by activated , , , and .
drop their corresponding gems upon being mined and no longer need to be smelted.
can be toggled between four different designs.
Updated Fossil cleaner model
Updated , , and
Added Minecraft restart warnings to certain
settings in the in-game config GUI
Added option to disable price variance on
Added support for Pokémon form differences with , , , /pokegive, and /pokespawn
Altered spawn level ranges for , , , and
drop their contents when destroyed
Made /pokestats print to the console when used with a command block
center entities in the direction of travel.
from attaching to non-cubical Pixelmon blocks
Updated Chinese (Simplified) and Russian translations
Allowed NBT data to be copied from Pixelmon blocks
being unusable in single battles
Fixed advanced battle AI not recognizing
destroying other blocks
Fixed being unable to buy from a
in non-English languages
Fixed /breed
displaying an incorrect slot number when an invalid slot number is given
Fixed camera not focusing on
Fixed corners with
Fixed crash when adding Pokémon to a
Fixed crash when rendering
Fixed double battle crash after a Pokémon faints
Fixed experience not being given in PvP battles
scale modifier
setting not having its intended effect
Fixed multiblocks overwriting other blocks when being placed
Fixed orientation of Pixelmon tools when held
being able to be placed infinitely
Fixed Pokémon not evolving after declining to learn level-up moves
Fixed saving multiple config settings at once in the in-game config GUI
Fixed Silk Touch on Apricorn trees
Fixed spawn bird
config setting
Fixed spawn dimension config setting not saving when modified in the in-game config GUI
Fixed stat modifiers persisting after wild vs. wild battles
Fixed system time sync interval config setting
Released March 10, 2016.
Battle camera now changes position periodically instead of spinning.
option to prevent players from taking multiple
of the same Pokémon
Added inventories to
can now display items inside of them.
Made Gym signs dyeable
display now shows what is being .
GUI now displays Pokémon level.
Updated Chinese (Simplified), French, Korean, and Spanish translations
Added missing
Fixed choice items not resetting when swapping
Fixed magenta
Fixed memory leak with , , and
being wasted when attempting to buy from a
with a full inventory
Fixed team statuses not being applied if the target faints before the move is used
Fixed the return
setting not affecting active Pokémon
Released February 28, 2016.
Added Pokémon battle spectating
Added hotkey to spectate a player's battle when looking at a battling player
Added /spectate
Overhauled
from , , and
Split drops into three tiers of varying quality and rarity
Allowed drops to be modified via JSON
to be dyed
Modified battle camera to focus on Pokémon more often
Added inheritance of IVs// for
Made visual effects of
visible to all players
Updated Chinese (Simplified), French and Spanish translations
item sprites
item sprite
item sprite
item sprite
item sprite
item sprite
item sprites
item sprites
contents being inspectable in Survival mode
slightly exceeding 510 in certain cases
Fixed ghost NPCs when using
Fixed particles when breaking large blocks and
Fixed player movement when starting a battle
Fixed player party reverting to an older state upon player death
Fixed issues with
not updating client-side
to the correct Creative tab
Released February 13, 2016.
Added status indicators to party screen
Added tactical AI to
Added two new music tracks
Increased maximum number of lines in
Reduced maximum number of characters for NPC Trainer Pokémon nicknames
Updated Chinese (Simplified) and French translations
Fixed air-persistent
not descending
Fixed buying from
Fixed crash with invalid input in
while editing an 's win
Fixed duplicate
Fixed error messages in many GUIs
Fixed level-up
failing to occur
Fixed NPC Trainer win money setting not saving after editing it with an NPC editor
KO allowing the Trainer to re-choose a replacement Pokémon
Fixed spillover pixel-thick line in
Fixed status indicators not showing after logging out
Released February 9, 2016.
Updated to Minecraft 1.8.9
Added four difficulty levels of Pokémon battle AI
Random: Picks moves randomly
Aggressive: Picks the move that deals the most damage. Never uses status moves if possible.
Tactical: Knows how to use both status and offensive moves
Advanced: Switches out to favorable matchups when appropriate and knows how to use all moves
Added setting in
to change NPC Trainer battle AI
Added setting in NPC editor for
Added "Equal" boss mode setting for NPC Trainers
Added "Unlimited" encounter mode for NPC Trainers
Certain Pokémon have a chance to spawn and engage the player in battle after using the
Allowed , , and
to be used outside of battle
Allowed , , and
to be used outside of battle
Added in-game
Added config settings to choose battle AI for wild Pokémon, , and naturally spawning
Added config setting to modify the rate of Pokémon experience gain.
Adjusted the time on .
to be challenged while holding an
Made certain water
mobile on land
Moved Pokémon-releasing trash can icon in
Reclassified some Pokémon as not being water mounts
Reduced delays in battle GUI animations
Updated Chinese (Simplified), Chinese (Traditional), French, and Spanish translations
Using "Randomize" on a Steve Trainer in the NPC editor gives it random Pokémon at random levels.
Fixed /breed producing pseudo- offspring
Fixed clicking through the
infatuating the wrong Pokémon
+ Ditto in /breed
Fixed disappearing Pokémon info when switching in double battles
Fixed double KO switching
Fixed duplicate moves when
Fixed faulty text in
Fixed /givepixelsprite file path argument
freezing the battle GUI
Fixed multi-hit move probability
Fixed obtaining
Fixed /pokebattle2 with
Fixed Pokémon not spawning in
to be physical instead of special
being ignored for statues
not stopping statuses as it is fading away
Increased 's model size
Removed an extra message from forced switches
to Gen 5 mechanics
Released January 9, 2016.
Made only flying and water
with the corresponding
It is now possible to select model (standing/flying), animation and frame in the
for statue display.
now spawns below trees in the top of the first layer of .
Leaf Stone ore texture updated to current set
Removed the
Made a small reduction in vertex draw calls with VBOs enabled
Made a slight code optimization on normal draw
Enabled the special resource-gathering interactions with , , and
while inside a .
Added Turkish translation
Updated Chinese (Simplified), French, and Japanese translations
time being wrong
Fixed crashing at edge of load zone for wild Pokémon battles
Fixed some blocks killing Pokémon when they stand in/on them
Fixed a few ConcurrentModificationException errors
Released December 16, 2015.
less server-intensive
missing textures
crashing players when catching Pokémon
Released December 15, 2015.
Added "Refresh Items" button to the
GUI to re-select an item set
Added / recipes
Added missing
item sprites
Reworked has its own spawner which is independent of .
Made faulty
not crash Minecraft
Updated Chinese (Simplified), Chinese (Traditional), French, and Spanish translations
Pokemon created from
can now be captured in battle.
Fixed certain pixels in
GUI erroneously deleting Pokémon
Fixed up useExternalStructureFiles
option not working properly unless useExternalNPCFiles was true as well.
Released November 29, 2015.
fitted with
Added editing
sell drinks
/ textures
Fixed status indicator overlapping with caught/Shiny icons
structure registration with a new JSON system.
Structures now all linked only through structures.json, which can be loaded externally similarly to .
Structures' and NPCs' JSON files now export to /pixelmon/npcs and /pixelmon/structures when
option is selected.
now initialize with basic AI so they will watch the player.
is now /flyable.
Updated Chinese (Simplified), French, and Spanish translations
Fix to comodification errors on entity spawn
Fixed the /transfer
allowing negative values
Fixed crash when accessing missing parts of partially translated
Fixed editing
breaking particles
Fixed NPC Trainer display levels not saving
Fixed cancel button when renaming a Pokémon
Released November 14, 2015.
Made it possible to load
JSON files from an external NPCs directory.
variable to true will export all NPCs' JSON files to a newly created NPCs folder if the folder doesn't already exist.
Added /transfer and /givemoney .
Added "advanced"
Pokémon editor screen.
Allows , , , , and IVs to be edited.
Added config option to prevent
Re-added hidden doors.
damage bars.
Re-added dynamic
orb textures.
Added paste support to .
improvements
Pokédex hotkey will open Pokédex when looking at nothing.
Restored metric/imperial setting in Pokédex.
Added Pokédex units of measure to lang.
Distinguished between unseen and unimplemented in the Pokédex.
effect reasonable.
Updated Chinese (Simplified), Chinese (Traditional), French, Spanish, and Swedish translations
ore generation.
Fixed weird lighting from
Fixed re-targeting in wild double battles.
permanently keeping
on capture.
Fixed a crash on switching
Fixed pressing escape key in .
Fixed being able to challenge yourself with Pokémon targeting.
Fixed sealed
Owned Pokémon always have passive behavior.
Fixed wild aggression timer not working when fleeing.
Fixed possibility of freezing in the
Fixed PokéLoot achievement image.
ignoring status immunities.
Fixed experience calculation.
Fixed Pokémon trying to spawn twice from .
Fixed /breed messages.
Released October 3, 2015.
are now replaced by
– they have the basic properties of
and are capable of farming.
Added 1.8 items and PixelUtilities gems to .
Added 's double battle effect.
Made -type moves thaw frozen Pokémon.
now spawn in village .
Relearners turn to watch players.
Interaction changed for relearners–attacking with an
in Creative mode will now remove the relearner rather than with an empty hand.
catch rate bonus.
Implemented target selectors into the /pokeheal, /pokegive and /pokegiveegg .
Added a way to specify the coordinates for /pokespawn.
Added check to deal with not being able to switch Pokémon sometimes.
Added missing
Updated Chinese (Simplified), Chinese (Traditional), French, Italian, Korean, Mexican Spanish, Portuguese, Russian, and Spanish translations
no longer ignores gender.
Fixed ' infinite enchant bug.
Fixed block check for .
compatibility.
Fixed 's mini-sprites.
potentially crashing game.
force-engage ignoring battle type setting.
Fixed replace move screen not having move category.
Fixed opposing Pokémon genders not showing correctly.
modifiers for evasion stacking on themselves.
damaging for each hit of multi-hit moves.
and variants failing when used non-consecutively.
particles when breaking.
Fixed first turn sometimes skipping player turn.
Fixed player Pokémon not always being sent out immediately in battle.
Fixed gender showing incorrectly in battle for .
Fixed / crashing the game if there is no Pokémon in the first party slot.
Fixed Trainers not getting initialised correctly when created using the .
being obtainable from random Pokémon selection when relevant config options were disabled.
replacing blocks.
Released August 14, 2015.
Added 70 Gen 1-4
Made 1v1 double battles possible
Added double battle setting to
Made it possible to challenge people to double battles with the challenge GUI
Added spread move damage reduction
Added support for
Allowed /pokebattle2 to take two or three arguments
Battle GUI now removes participants when they have no Pokémon remaining
Enabled fleeing in wild double battles
Made it possible to cancel a previously selected move before deciding all turn actions
Made it possible to partake in a double battle with one Pokémon remaining
model + dyeable colors
will no longer reduce durability of equipped tool
Added attack category to move details in
Added battle victory message
Added healing animation
Added message when a
is thrown in battle
Added message when Pokémon escapes capture
catch rate bonus
gain/loss values
to have customizable skins
to not break instantly when hit
unable to be pushed around
Made getting an item by name (editing ) more robust
Made /pokebattle2 trigger battle start event
Moved gender icon in Pokémon select screen
/pokegive sets friendship to base rather than 0
/pokespawn, /pokegive, /pokebattle2 can now spawn random Pokémon
Ported /endbattle and /teach from
into main mod
Separated traders from the
Battle log error messages
/pokebattle2
encounter mode
Updated Chinese (Simplified), Chinese (Traditional), French, Mexican Spanish, and Spanish translations
not saving texture
Fixed crash when other mods add
incorrectly
Fixed crash when using
when they are disabled
Fixed default
messages not being random
Fixed display error when deleting moves in
Fixed EV-reducing
Fixed exceptions thrown in /struc and /tpbat
spawning when Generation 1 is disabled
Fixed missing
Fixed missing sound errors
Fixed missing texture warnings on startup
not giving bonus
on base-stage Pokémon
having unintentionally limited loot
crash when invalid rarity is entered
Fixed PP not being updated correctly after healing
giving a bonus when it shouldn't
Fixed rollback of Pokémon upon player death
Fixed Steve skins on NPC Trainers
Fixed Trainer loss message not showing when items are rewarded
Fixed variable power/type moves displaying incorrectly in PokéChecker
Fixed vitamins/Berries not increasing
Added message to
Added message to //
Added missing
failure message
Added protection against temporary
overwriting real Abilities
triggering if Pokémon faints
Fixed battle camera crash
Fixed battle crash from moves with multiple targets called by other moves
Fixed battle crash with //
Fixed battle locking up when multi-turn moves miss
Fixed burn and poison from non-attack sources bypassing immunities
Fixed crash when a weather is replaced with another
triggering when it shouldn't
ignoring stat modifiers
ignoring flinch immunities
boosting -type moves
crash damage
Fixed inconsistency between damage and healing for draining moves
Fixed incorrect / mechanics
preventing
when not in effect
not blocking certain things
Fixed moves that call other moves deducting PP incorrectly
Fixed moves working against targets that already fainted
Fixed multi-hit moves missing halfway through execution
not working on the user's moves
Fixed Rest duration
not affecting
Fixed variable damage moves being unaffected by certain Abilities and items
When two Pokémon faint together, their replacements will switch out at the same time.
to target a partner
Disabled /pokebattle2 if a player is already in a battle or has no Pokémon remaining
Fixed allied team statuses being blocked by //
message occurring multiple times
sending multiple messages
changing its power mid-turn
Fixed multi-turn moves
Prevented /pokebattle2 from using the same player twice
Removed Pokémon names from auto-complete in /pokebattle2
Released June 30, 2015.
Better mechanics for
use: inserts player into a battle with the Pokémon instead of only spawning it (Prevents stealing by other players.)
Added scale factor for
Disabled /pokegive and /setparty while in battle
Updated Chinese (Simplified), Japanese, Russian, and Spanish translations
not registering in
when seen/caught
Fixed multiple level ups causing
to forget moves
Fixed nickname not updating correctly on evolution if it is the same as the species name
Fixed Pokédex GUI in other languages
Fixed crash if
is forgotten and used
Fixed duplicate
move learning
in double battles
not passing certain statuses
chances no longer round down to percent.
priority if it fails
against Protect
Fixed priority/stat boosts in Java 6
with OHKO moves
end message
Released June 8, 2015.
option to make
Added ’s battle effect
battle effect
interaction with /
trainer skin
Turned the Trainer editor into
Added Egg move
to TM compatibility
Made some tools usable in Creative only
now sounds like
on place/break.
held items
Made certain Berries usable outside of battle
Made certain
usable by the player in battle
target the user
Updated Chinese (Simplified), Chinese (Traditional), French, Italian, and Spanish translations
Fixed newly learned moves being forgotten upon evolution
breaking if used on Pokémon who already have four moves
not saving
Fixed traders being improperly deleted.
protect message
Changed accuracy and evasion stats to be combined before calculating final accuracy
(and variants)
activation message happening twice
in double battles
Fixed / not working
Fixed multihit attacks continuing if user faints to contact damage
Fixed order of / messages
triggering at wrong time
Fixed / switching out if battle is over
al

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