scp秘密实验室怎么玩出次元口袋

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Curator Review
“項目編號:SCP-914
項目等級:Safe
特殊收容措施:只有上交一份正式请求并从基地指挥官处受到批准的工作人员才可操作SCP-914。SCP-914应被保存于研究单元109-B,由至少两名安保人员全天候看守。任何进入109-B的研究人员必须在整个测试过程中保证至少有一名安保人员陪伴。
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Includes 26 Steam Achievements
Title: SCP: Secret Laboratory
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Release Date: 29 Dec, 2017
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Recent updates
Yes, this is a repost with more positions. Even more positions were opened to the public and so everyone can see them, here is a repost. Good luck!Hey! We're looking for new people to join our team, and we've opened applications for a few jobs. Some of them PR, some of the modelling, and one programming position.We are looking for:Modelling Sculptors - Experienced in humanoid type of sculpting as well as different types of monsters etc. Hard-Surface Artist - Any creation o from rooms, buildings, props etc. Character Artist - Humanoid rigging and animating. Concept Artist - Creating concept art as a starting point for others to work from, so drawing skill is a must.Programming Gameplay Programmers - Must have experience with Unity and coding languages (C#).Public Relations Technical Support Manager
- Tasked with keeping order within the Tech Support team and team members up to date. Technical Support Specialist - Provides technical support to users and logs bugs as they appear. Marketing Specialist - Makes relevant media connections to promote the game (Talking with YouTubers, Twitch, etc.) Patreon Representative - Interacts closely with our patreon supporters, ensuring that they are properly heard and taken care of. Wiki Coordinator - Handles wiki content. Bot Engineer - A programmer who creates, maintains and manages the discord bots used by our discord community.How to apply:Send an email to
with this form filled and attached: To fill out the form, go to File -& Make a copy and then start filling it out.To share, you can either press share and make a shareable link or File -& Download as and then attach it to the email.If you do not receive a response via email that means your application was denied.
Open Beta v7.3.0 Hey! A new update is coming! Release can be expected after final security & bug-fixing tests are finished. Everything related to this will be announced on our Discord server:
We’re all aware that recent updates have been releasing slower than usual, and we understand some of the frustration that likely stems from that. We have some huge plans in the works for our next major update, but unfortunately, we can’t share any information about that just yet. As for the coming update, however… Improvements: New PA Announcements - removed the Containment Breach' MTF-NTF announcements and replaced them with a new and improved ‘PA’ system, titled CASSIE (Central Autonomic Service System for Internal Emergencies).CASSIE will announce the specific division that spawns (ex. Foxtrot-12, Echo-07) and will detect the number of currently alive and/or uncontained SCPs within the facility. CASSIE also announces the death of any SCP (ex. &SCP One Zero Six contained successfully. Containment unit: Quebec-19&) Audio Ducking - the previous announcements were substantially loud, and often drowned out any other sounds in the game. This update introduces some well needed ‘audio ducking’, of which simply quietens other sounds that would otherwise be overwhelmed by a larger source. Thanks to that, overall volume and balance should be far better. Laser Adjustment – The Laser attachment has been slightly modified to be far more convenient amidst other attachments. Lasers are now also less noticeable to other players. Corrected Elevator Teleportation - Self-Explanatory - you can now throw a grenade (or any other item) inside the elevator, and it will teleport correctly with the rest of the players, as opposed to it disappearing outright. SCP-914 Refreshes Item Durability/Usage - You can now recharge the radios, MicroHID and reload your guns at no cost. Just refine them on any of the ‘fine’ settings within SCP-914. Breakable Glass! – You can now access the greenhouse in LCZ and break glass in SCP-372’s containment chamber. Because realism! SCP-173 & SCP-096 Improvements – Following our findings in our recent game survey, we found that the community felt strongly that these SCPs were the weakest. We've adjusted some parameters, and hopefully made them somewhat more formidable amidst their stronger counterparts. Texture Settings – You can now limit the resolution of in-game textures, which can improve performance on low-end PCs significantly. Reworked the MTF-E11-SR Visuals - added more attachments (gyroscopic stabilizer, sniper barrel) as well a far better model with high quality textures. Weapon stats are the same for the most part. The new model is based on the HK416 / HK417.
---------------- With Best Regards,Hubert Moszka (Project Founder & CEO) Discord Forum: Patreon:
About This Game
SCP: Secret Laboratory is a multiplayer horror game, based on SCP - Containment Breach by Undertow Games (in 2012). To create this game, Unity engine was used to provide higher stability and more details. Still being in the beta phase, the game can contain a number of bugs and errors which are usually spotted by a large team of testers and fixed quickly after. It is a completely free horror game based on SCP Foundation creepypasta series. The Foundation focuses on protecting the world from any entity, object or phenomenon which exceeds the all-known idea of normal. The underground facility suffers from multiple breaches from various SCP objects which escape their containment chambers. During this events chain, players are given roles to play:Class-D Personnel - Prisoners kept for a purpose of being lab rats. Their mission is to escape the facility without getting any attention from others.Nine-Tailed Fox - Team designated to neutralize the danger and rescue Scientists.Scientist - Breach attendant that tries to escape the facility alive.SCP Object - anomaly trying to kill as many people as possible. Currently, only few SCP objects can be found in-game, but progressively their number will grow in oncoming updates.Chaos Insurgency - Foundation traitors, trying to help Class D to escape in order to obtain helpful information. The randomly generated facility and role division make every game special and full of sensations! You never know where you are heading or what awaits you behind the next door, no matter what role you are playing. The winner team is one that finished all of its objectives. There are many ways of fighting against enemies, from using firearms to detonating the whole facility with a hydrogen bomb. In the game, we can encounter such anomalies like: SCP-173 - Living concrete sculpture that can move only when not observed, killing people by snapping opponents' necks.SCP-106 - Humanoid able to walk past matter, sending its prey to its Pocket Dimension.SCP-049 - Plague doctor trying to &cure& everyone he meets.SCP-914 - Object improving machinery.SCP-096 - &Shy Guy& who screams and goes on a rampage upon looking at him.SCP-939 - A monster, which can only see if you make sound.
System Requirements
Minimum:Requires a 64-bit processor and operating systemOS: Windows 7 64bitProcessor: Core i3Memory: 3 GB RAMGraphics: GeForce GT 720 1GB VRAM; DX11 Intel Graphics not supportedStorage: 2 GB available space
Recommended:Requires a 64-bit processor and operating systemOS: Windows 7, 8, 8.1 or 10; 64 bitProcessor: Core i5Memory: 4 GB RAMGraphics: GeForce GTX 1050 Ti 2GB VRAM; DX11 Intel Graphics not supportedStorage: 2 GB available space
The game is based on:
SCP - Containment Breach
SCP Foundation
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scp-106《第五人格新角色设想》
scp-106(监管者)
外在特质(被动):
腐蚀:scp-106对物品具有强大的腐蚀能力,在贴近任何实物(如墙壁,木板)2秒后会对其造成腐蚀,腐蚀维持15秒,scp-106可直接穿过被腐蚀的区域,且求生者无法在被腐蚀的区域进行任何交互
主动技能:
口袋次元:scp-106释放一个维持30秒的口袋次元,口袋次元在被释放的后五秒在求生者眼中不可见,当求生者进入口袋次元后不可逃出,且scp-106在进入口袋次元后会使求生者速度减慢百分之三十,当口袋次元内的求生者全部倒地后口袋次元消失。
口袋次元(二阶):scp-106对口袋次元的释放在训练后更为熟悉,口袋次元维持时间增加至60秒,且不可见时间增加至10秒。
关于口袋次元好像没讲清楚。。。。。。那就再做一些补充
1:老爷子(scp-106)可随意进出口袋次元
2:口袋次元的释放其实就是在地面上放置一个口袋次元
3:口袋次元内部设定为一个有地下室大小的房间,但它对外部显示的大小只有。。。。。。
大概这么大
开个玩笑23333,其实我设想的是大概有四把椅子那么大的体积.
本文来源:bilibili,作者:毫无存在感的Z23,转载请注明来源。【重口】SCP-106 “恐怖老人”【坑爹吧】_百度贴吧
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【重口】SCP-106 “恐怖老人”
SCP-106 出现了一半的形态
任何时候的都不得与106进行任何物理性接触。所有的物理性接触都需要05级人员之中三分之二以上投票同意。所有这些接触都必须在AR-II最大安全站点之中进行,并且要在一般的非必要人员进行撤离之后。所有人员(包括研究人员、安全人员、D级人员等。)必须在任何时候都离收容房间60m以上,除非是在收容失效事件之中。 SCP-106被收容在一个上锁的房间之中,该房间是由衬铅钢组成。该房间必须被封锁于40层完全相同的材料之中,每一层材料之间都必须要有不少于36cm的间隔。层与层之间的支撑架必须随机排列。该房间必须用ELO-IID电磁支持使之悬浮在离任何表面距离不低于60cm处。第二层收容场所应该由16个球形“房间”组成,每一个之中都用不同的液体充满并且布满了随机的支撑架和支撑表面。第二层收容场所应该装配满灯光系统,使得该收容区域之中能够在不需要人员介入的情况下始终保持能够立刻充满不低于80000流明的光。2个收容区域都应该保持24小时的不间断监视。如果观察到了在任何收容区域表面的任何腐蚀斑痕,工作人员,或者是在离106房间200范围以内的人员应该马上向站点安全处报告。任何因为106而失去的人员或者物体都将会被认为是失踪/阵亡,并且不会有任何的援救尝试。注释:一直持续的研究表明,当面对复杂/随机排布的建筑结构时,SCP-106将会被“扰乱”,将会对于出入以上结构感到明显的犹疑不决。SCP-106还显示出了一种对于突然的强光的厌恶感。这将不会对106造成任何物理性损伤,但是会导致他迅速地回到在固体表面开出的“口袋次元”之中。这些观察,包括它对于铅的厌恶和对于液体的困惑,已经将其破坏收容的几率下降到了43%。那个“初级”牢房同时也方便在再收容事件之中使用再收容协议██ -███ -█,观察仍在进行之中。
标准的咧嘴笑
在最初的收容牢房上造成的腐蚀,特殊收容措施在那之后进行了重编。SCP-106表现出了一个老年人类男子的外形,通常有着高度腐烂的外形。他的外形经常发生改变,但是那“腐烂”程度被观察到了各种各样的形式。SCP-106并不是十分灵敏,并且也会一天之中一动不动,等待着猎物。SCP-106同样也可以使任何的垂直表面剥落并且可以以不确定的方式上下倒挂着。106将着使其猎物无力化,通常通过攻击主要器官、肌肉组织或者腿部来实现这一点,然后将残疾的猎物拖入它的口袋空间之中。SCP-106看起来更喜欢将在10-25年龄区段的人类作为其猎物。
最初收容牢房造成的腐蚀,
106能够对其触碰的固体导致一种“腐蚀”效应,在触碰数秒之后导致物质的物理性崩溃。材料会被观察到生锈、腐朽和最终崩溃的过程,并且会创造出一种黑色的、像黏液一样类似于包裹着106的物质的材料。这种效应对于生命物体特别有害,并且这被认为是一种“消化前”。这种腐蚀效应将会在触碰之后持续6个小时,在那之后这效应看起来就“烧尽”了。 106能够穿过固体物质,在它身后留下段的腐蚀性粘液。106能够“消失”在固体物质之中,进入一种被假定为“口袋次元”的物质之中。106接下来能够通过与任何它最初进入的固体物质相连的固体物质出去(例如:“进入”房间的内墙,从外墙“出去”。进入一堵墙壁,从天花板离开)。这现在还不知道是否是106原型的关键,或者说只是它制造出来的“巢穴”。对于“口袋次元”有限的观察显示它是由房间和大厅组成的,有着[数据删除]的入口。这种活动能够持续“数日”,并且会有一些项目被释放出来,很明显是出于狩猎、回收或者是[数据删除]的目的
注释: 106看起来要经历很长一段时间的“”,在该阶段之中它会完全不动最多3个月。引发这种现象的原因现在未知;但是,已经证明这是一种“哄骗”策略,106会从这种状态之中转换成一种十分好战的状态。并且会攻击和绑架人员,对其收容房间和站点造成大量恶劣的伤害。再收容协议[数据删除]。 106的捕食看起来是由欲望驱使的,而不是饥饿感。106会再一次捕猎之中攻击并收集数个猎物,长时间在它的“口袋次元”之中保持着“活着”的猎物。106没有表现出一种可以被确定的“极限”,并且在一次捕猎行动之中会猎取随机数量的猎物。那个由106通过的次元似乎只能由106进入。记录设备和传输设备看起来在那个次元之中也能工作,但是数据质量有明显的下降。它显示106会与猎物“玩耍”,并且表现出可以控制那个次元之中的空间、时间以及知觉。106表现出了[数据删除]。
█████特工,在被106释放了之后的状态,该人员失踪了2个小时,并且在被释放之后活了1个小时。
注释: 106看起来要经历很长一段时间的“”,在该阶段之中它会完全不动最多3个月。引发这种现象的原因现在未知;但是,已经证明这是一种“哄骗”策略,106会从这种状态之中转换成一种十分好战的状态。并且会攻击和绑架人员,对其收容房间和站点造成大量恶劣的伤害。再收容协议[数据删除]。 106的捕食看起来是由欲望驱使的,而不是饥饿感。106会再一次捕猎之中攻击并收集数个猎物,长时间在它的“口袋次元”之中保持着“活着”的猎物。106没有表现出一种可以被确定的“极限”,并且在一次捕猎行动之中会猎取随机数量的猎物。那个由106通过的次元似乎只能由106进入。记录设备和传输设备看起来在那个次元之中也能工作,但是数据质量有明显的下降。它显示106会与猎物“玩耍”,并且表现出可以控制那个次元之中的空间、时间以及知觉。106表现出了[数据删除]。 再收容协议██ -███ -█: 在106造成的收容破坏事件之中,一名在10-25岁年龄区间之中的人员应被准备好来进行收容,他被安置在一个重新代替使用的收容牢房之中。当这个牢房准备完毕之后,作为诱饵的人员将会被伤害,最好能是伤害一条主要的长骨的方式,比如说大腿骨,或者是一条主要的腿骨,比如说阿基里斯腱。被伤害的人员应被放置在准备好的牢房之中,并且上述人员所发出的声音将会通过广播系统传播出去。
█████特工,在被106释放了之后的状态,该人员失踪了2个小时,并且在被释放之后活了1个小时。106通常都会在听到诱饵的声音5-10分钟之后被诱饵所吸引。如果106对于一开始的广播没有做出反应,每20分钟都应给予诱饵更多的创伤直到106做出了回应。数名诱饵在严重的收容失效事件之中可以被使用。
本期SCP到这了0.0
与我签订契约成为scp吧
妈的吓尿了果然只要一看你贴就睡不好觉了。
10楼好像脸上涂了白漆
好奇幻的感觉
死的是我吧
这是什么 ? 106?
那不是无敌了嘛
嘎嘎暖    _ _ _ _ _ _别粉我,我已经设置了禁止关注了,如果你还是非要试试的话,就由你去吧,你一定不会成功的!
嘎嘎暖    _ _ _ _ _ _别粉我,我已经设置了禁止关注了,如果你还是非要试试的话,就由你去吧,你一定不会成功的!
嘎嘎暖    _ _ _ _ _ _别粉我,我已经设置了禁止关注了,如果你还...
Scp173也不错
有一天一个女孩晚上对着镜子玩剪刀石头布,突然哭了起来,因为她输了。
一点也不可怕 好不好
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