eclipse怎么做我的世界手机版mod无限血mod

我的世界1.7.10有个npcmod血量可以修改无限_百度知道
我的世界1.7.10有个npcmod血量可以修改无限
血量上限不是3w多是无限
我有更好的答案
其实很简单
输入 /xp (数值) (不能大于 )
即可。还有用附魔之瓶也可以哟或输入 、gamemode (数值)不可大于2
是给npc提升血量 npcmod最高不是3w多吗 多玩我的世界盒子里的npcmod可以无限修改血量
有没有和这个一样的npcmod
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我的世界不用MOD显示血量方法一览具体代码介绍
&&《我的世界》中很多玩家为了显示血量会选择装上MOD,但这些MOD经常会导致游戏出现各种各样的问题。今天小编就为大家带来玩家&隔壁威尔逊&分享的不用MOD显示血量方法,感兴趣的玩家一起来看看吧。
&&/summon FallingSand ~ ~1 ~ {Block:redstone_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~ ~ ~1 ~ ~-22 ~1 redstone_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~ ~2 ~ ~ ~-23 ~1 air},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~3 ~7 ~ {Block:command_block,Time:1,TileEntityData:{Command:fill ~ ~ ~-1 ~6 ~ ~1 quartz_block}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard objectives add healthbar dummy healthbar},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~4 ~-15 ~-1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=14,score_healthbar=14] {CustomName:&&&&&&&&♡♡♡&}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 12 {Health:12s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 0 {Health:0s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~5 ~-14 ~-1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=10,score_healthbar=10] {CustomName:&&&&&&♡♡♡♡♡&}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 14 {Health:14s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 2 {Health:2s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~6 ~-13 ~-1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=6,score_healthbar=6] {CustomName:&&&&♡♡♡♡♡♡♡&}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 16 {Health:16s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 4 {Health:4s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~7 ~-12 ~-1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=2,score_healthbar=2] {CustomName:&&♡♡♡♡♡♡♡♡♡&}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 18 {Health:18s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 6 {Health:6s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~8 ~-11 ~-1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 20 {Health:20s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 8 {Health:8s}},Time:1,}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~9 ~-10 ~-1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=18,score_healthbar=18] {CustomName:&&&&&&&&&&♡&}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 10 {Health:10s}},Time:1,}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~4 ~-10 ~1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=14,score_healthbar=14] {CustomName:&&&&&&&&♡♡♡&}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 12 {Health:13s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 1 {Health:1s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~5 ~-9 ~1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=8,score_healthbar=8] {CustomName:&&&&&♡♡♡♡♡♡&}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 14 {Health:15s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 2 {Health:3s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~6 ~-8 ~1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=4,score_healthbar=4] {CustomName:&&&♡♡♡♡♡♡♡♡&}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 16 {Health:17s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 4 {Health:5s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~7 ~-7 ~1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=0,score_healthbar=0] {CustomName:&♡♡♡♡♡♡♡♡♡♡&}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 18 {Health:19s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 6 {Health:7s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~8 ~-6 ~1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=20,score_healthbar=20] {CustomName:&&&&&&&&&&&&}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 8 {Health:9s}},Time:1,}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~9 ~-5 ~1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=16,score_healthbar=16] {CustomName:&&&&&&&&&♡♡&}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 10 {Health:11s}},Time:1,}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:gamerule commandBlockOutput false},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~3 ~-4 ~ ~9 ~-2 ~ redstone_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:setblock ~3 ~-3 ~-1 command_block 0 replace {Command:fill ~ ~ ~1 ~6 ~2 ~1 stone 0 replace redstone_block}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:setblock ~3 ~-2 ~1 command_block 0 replace {Command:fill ~ ~ ~-1 ~6 ~2 ~-1 redstone_block 0 replace stone}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~2 ~-1 ~-2 ~10 ~1 ~2 stained_glass 0 replace quartz_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~3 ~ ~-1 ~9 ~5 ~1 air 0 replace quartz_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~2 ~ ~-2 ~10 ~4 ~2 quartz_block},Time:1,Riding:{id:FallingSand,Block:stone,Time:1}}}}}}}}}}}}}}}}}}}}}}}}}
&&以上就是具体代码介绍,希望能对大家有所帮助!
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